Add Echo
Add repeats. You decide how many and how far apart.
or paste one from your clipboard
About 3 audible repeats, trailing off roughly 1.1 seconds after each sound.
How to use it
- Drop an audio file onto the page. Your browser decodes it locally, so nothing leaves the machine and there is no queue to wait in.
- Start from a preset. Slapback is a single tight repeat, Classic echo is the obvious one, and Dub keeps repeating until the repeats dissolve.
- Set the delay time (the gap between one repeat and the next) then use feedback to decide how many repeats you get. The readout tells you how many will still be audible.
- Balance the mix so the repeats sit behind the original rather than competing with it, press play to check, then pick a format and download.
A delay line, and what feedback does to it
An echo is the simplest effect in audio: hold a copy of the signal for a fixed number of milliseconds, then play it back. That is a delay line, and on its own it gives you exactly one repeat. Everything else comes from what you do with the output.
Route some of the delayed signal back into the input and the repeat gets delayed again, and again. That is feedback, and it is the only control that decides how many repeats you hear. Each pass is multiplied by the feedback amount, so the levels form a geometric series: at 0.4 the repeats arrive at 40, 16 and 6 percent of the original before dropping out of earshot. At 0.8 the series decays so slowly that a dozen and a half repeats remain audible, which is why dub engineers ride this one control like an instrument. The tool stops at 0.85 on purpose, feed back the full signal and the loop never loses energy, so the level climbs on every pass until the file clips.
Choosing a delay time
Three ranges behave very differently. Under about 40 milliseconds you do not hear a repeat at all; the copy fuses with the original and thickens it, sometimes with the hollow comb-filtered tone of a flanger. Between 60 and 150 milliseconds you get slapback: one clear reflection that reads as energy rather than as a separate event, the sound stamped on every rockabilly vocal ever cut at Sun Studio. Past roughly 200 milliseconds the repeats become fully separate and rhythmic, and now the delay time has to agree with the music.
For that, work from the tempo. One beat lasts 60 divided by the BPM, in seconds, 500 milliseconds at 120 BPM. Set the delay to that and the repeats land on the beat; halve it and they land on the offbeats; use three quarters of it and you get the dotted-eighth pattern that makes a delay feel like it is pulling against the groove instead of reinforcing it. Speech has no tempo, so pick a delay long enough that the repeat falls in a natural pause rather than under the next word.
Keeping the repeats out of the way
The mix control is not really a loudness control, it is a depth control. Repeats at a high mix push the original backward, because your hearing uses the ratio of direct to delayed sound to judge distance. If the effect is meant to be a texture rather than a feature, 20 to 35 percent puts the repeats clearly behind the source.
One thing to check before exporting: high feedback plus a high mix adds real energy, so a file that peaked just under full scale can clip once the repeats stack up. If the result sounds gritty on loud passages, drop the source level a few decibels with the volume tool first, add the echo, then normalize at the end.